
A competition might require 50,000 points for earning. Tony Hawks Proving Ground is a skateboarding video game developed by Neversoft for the PlayStation 3 and Xbox 360, Vicarious Visions for the Nintendo DS, and by Studios for the PlayStation 2 and Wii.
#TONY HAWK PROVING GROUND WII CONTROLS PRO#
There are also different characters in these versions. As was the case with Project 8, Tony Hawk's Proving Ground has three levels of difficulty for each challenge - Am (for amateur), Pro and Sick. Gameplay is however much different on the PlayStation 2 using the analog controller while the Wii uses the remote and nunchuk during certain motions to pull off various tricks. Unlike the Xbox 360 and PlayStation 3 versions, the PlayStation 2 and Wii editions do not offer online multiplayer but still share the main story. When it debuted in 2007, critics were hesitant about its controls, despite receiving praise for its visuals and audio. Proving Ground was not as successful as Tony Hawk's Project 8. It also features an expanded Nail-the-Trick system with moves such as Nail-the-Grab and Nail-the Manual, Bowl Carving, Aggro Push, Skate Checking, Climbing/Exploration, Environment Altering, and Rig-a-Kit.ĭuring the game the player can get advice from professional skaters to help mold their own created skater and learn new moves and tricks and has the ability to create their own skate park. Tony Hawk's Proving Ground is the ninth game in the Tony Hawk's series released in 2007 for the Xbox 360, PlayStation 3, PlayStation 2, Nintendo DS, and Wii. There are four different classes of skaters (Rigger, Hardcore, Career and Street), which influences the story's direction. Tony Hawk's Proving Ground is a sequel to Tony Hawk's Project 8, this time letting the player be able to choose their own storyline by making different choices during the game with the ability to skate in Philadelphia, Baltimore, and Washington D.C.
